Weapon Familiarity: This ability can come in handy for classes that normally only get simple weapon proficiency, since a battleaxe is a pretty excellent weapon.Īncient Enmity : +1 to attack vs. Hatred: This ability can come in handy if you’re going to be fighting a lot of goblinoids or orcs, but otherwise it’ll only be useful every so often. Stonecunning: The +2 to Perception checks when it comes to stonework isn’t that big of a deal, but it can help you find certain traps, so it can come in handy.ĭarkvision: This can come in really handy, and it can save you having to use a spell for it, so it’s a great racial ability. Greed: A +2 to appraise is basically useless, and it’s only for gems or precious metals. If you really don’t like being tripped, though, be a dwarf! Stability: A +4 bonus to CMD against bull rush or trip attempts can come in really handy, but it’s situational enough to not be a huge deal. Hardy: A +2 bonus on saving throws against all spells and spell-like abilities is a pretty amazing boost, and it helps against poisons too, so this one is good for any character ever. If your character is planning to fight a lot of giants, dwarves are an awesome choice! This makes them excellent candidates for any class that can wear heavy armor.ĭefensive Training: A +4 dodge bonus to AC is nice, but it’s very situational because it only works against creatures of the giant subtype. Speed: 20 ft - Dwarves don’t move as quickly as other Medium-sized creatures, but this is made up for by their stoutness, which allows them to keep that 20-foot movement speed no matter what their encumbrance or what type of armor they wear. Size: Medium - Dwarves don’t make very good sneaky characters, but otherwise their size doesn’t affect them. Just for flavor.Ability Scores: +2 Wisdom and Constitution, -2 Charisma - this makes them perfect candidates for Clerics, Rangers, and Inquisitors, but hurts their chances of making good Bards, Paladins, Sorcerers, Oracles and Summoners. until level 6 or 12 or whatever- a common thematic problem with druids, in my opinion.Īlso, it gives some more dinosaurs and giants in your summon nature's ally list. So you never have to truly experience that awkardness where you are just a.guy. So overall, it lets you get into the role of the guy that suddenlt turns 16' tall and smashes people from the get go. It allows you to cast enlarge person spontaneously at level 1 (so you can start going large immediately), it gives you modified alter person that lets you turn into a giant at level 6, and then giant form itself starting at level 12. It is the same principle (giant form as an option in wildshape), but done with some more finesse. That is why everyone has been going on about goliath druid. With this in mind, Mountain Druid or a Magus could work nicely. Develop Grab or Hamatula Strike and Grappling, and wear spiked armor barding for whatever your favorite form is.Īzten wrote: Monstrous Physique and Giant Form should both allow you to wear armor and keep your weapon. Like get Quick, Great dirty trick and take a few levels in something that has Sneak Attack. You can work in other tricks to multiply your DPR. ![]() Since you are getting your natural attacks via Wild Shape, you can be a Human and then take the Martial Versatility Feat for Weapon Focus and Weapon Specialization, applying your Sacred Weapon Damage to every new natural attack you get. You can apply Sacred Weapon Damage to every natural attack you take Weapon Focus for. ![]() ![]() Take a few levels in Warpriest and the base damage bumps up from the Sacred Weapon Damage. Acquire a Helm of the Mammoth Lord and get a Gore Attack, too. Take a level in White Haired Witch and get a Hair Attack. ![]() With 4 levels in Druid and the Shaping Focus Feat, you can turn into things like an Allosaurus, a Megaraptor, a Giant Octopus or a Dire Tiger, lots of forms that are size Large or Huge with lots of attacks, 3 for the Huge Allosaurus, 5 each for the 'raptor and tiger, 9 for the Octopus. If you are Wildshaping, I recommend forgetting about your sword and stick with those natural attacks.
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